Methodologies français
CHANGE METHODOLOGY
Our Strategic Consulting service helps' companies select the business performance change management methodology necessary to realise their objectives.
Size, complexity and activities are all-part of the evaluation process in selecting the best methodology to make happen your project.
Questions that we can assist with:
What Needs to change?
The Type of change?
The Culture?
You need change Audits?
The change Strategy & Approches?
The level of Resitance to change in the Organization?
Need to revive a Stalled Change effort?

 
Strategic step-by step Process?
We help our clients by providing one-on-one service that will help your organization develop a framework for Transition to drive business transformation and realize tangible, measurable Return on Investment.
This 8-step process will facilitate your Change strategies and turns economic, technological, social and political trends' to your advantage;
1 Establish a Sense of Urgency,
2 Create the Guiding Coalition,
3 Develop a Vision and Strategy,
4 Communicate the Change Vision,
5 Empower Employees for Broad-Based Action,
6 Generate Short-Term Wins,
7 Consolidate Gains and Produce More Change,
8
Anchor New Approaches in the Culture.
 
BUSINESS/TECHNOLOGY METHODOLOGY
WebTech Management Business Methodology is Driven by two (2) activities. Business principles and Object-oriented programming that as become the software industry standard. WebTechManagement as merged these two activities into a six (6) phases Business Driven Object-oriented development methodology.
If you are involved in the area of computer science and the Internet you should be aware of the fact that this methodology is so important to your success.
Of prime importance in software developed by object-oriented programming is the ability to reuse. You can adapt an object which was used in another context. This can speed up the development of the software considerably.
Object-oriented programming has a visual and interactive element which consists of two parts, first to define the windows, forms, Internet pages and links, reports etc. which have a role to play in the information system and second to place objects inside these windows.
Three main principles of program design are:
1. Modularity:
  Modularity is the division of one complex and large system into smaller and simpler parts. In other words "Divide and conquer" But how do we decide where to divide?
2. Abstraction:
  Abstraction is focusing on what a part of the system does and leaving out the details of how it's done.
3. Encapsulation:
  As an outgrowth of abstraction, if two parts of a system need to interact, the objective is not to have either one of them know the details of what the other one does (just the abstraction). One reason why this is a desirable result is the details of one routine could change and you don't want to look all over the place for interactions with it.
These 3 ideas are intertwined - minimum interaction among modules is one measure of good module division thus encapsulation which depends on abstraction is good for modularity.
These three ideas are important in procedural programming as well, but with object-oriented programming there is a tendency to think of the objects in a structurally independent way.
How to use the methodology?
We have identified six (6) phases in the object-oriented design process which we have represented with icons.
A summary of the six (6) phases of the design follows:
PHASE 1: Preliminary project definition and feasibility study
At this time, you establish contact with the client. Usually, several meetings are necessary to sound the client out and establish his needs. After these information meetings and an evaluation of the situation, you should sit down with your Group and think out what solutions to bring to his problem and evaluate his project. A business decision should be made of the feasibility of the project and the presentation of one or more solutions to the clients needs. Then you can meet with the client and give him a report on feasibility of the design project. Once he has accepted verbally, you confirm the acceptance with a written agreement from him.
PHASE 2: Analysis of the project
If the first phase acceptance is complete you can start with the second - the detailed analysis of the project. This step is crucial to the object-oriented design process. The work done in this phase determines the success of the whole project. You can save a lot of time, effort and money on phases 3 and 4 if you are conscientious in phase 2.
This is the phase where the objects are defined: forms, subform, reports, subreports, tables, queries and macros and determined and designed with all their characteristics. This step determines the relationship among the objects and thus confirms the actions that are required.
After this phase you can establish the tasks to be done for the design of each object and the time necessary to accomplish those tasks. As well, you and your team must prepare a summarised project to show your client. Acceptance of this summary is necessary before you can go on with the work.
This analysis is still important when you are using a language or a programming tool that says you can work without a plan.
PHASE 3: Development of a prototype
After your client accepts phase 2, you proceed with the next step - starting the prototype design. Since the acceptance of phase 2, you have agreed with your client on the level of sophistication of the prototype you have to present to him.
The next step is to meet with your programming team to establish the steps that will lead you to design the prototype. The documents produced in phase 2 will help you develop the prototype according to the analysis. When the prototype is finished, you show it to the client for acceptance. Only when he has accepted it do you start with phase 4.
PHASE 4: Finalisation
This phase is similar to the 3rd because your team will work together to transform the prototype into an application program. In this stage you put the final touches on the product. The programmers debug and finalise the software in this stage. Following the design technique, allows you to gather helpful technical documentation. In addition, you have to write more technical documentation and the user's documentation.
PHASE 5: Installation
After the software is installed, test whether the software runs on the minimum configuration which you have recommended. There is a list of tasks that you must complete to do an installation of ISO 9000 quality. You can modify the example document(XX) to fit your own installation. This list also has the different levels of training and tests that are needed for the client's acceptance.
PHASE 6: Service
After the client has accepted the software installation the after-sales service contract that you have agreed with the client comes into force.
 
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